Mobile
A few days ago, Nielsen released a report where they estimated that 58 million Americans had seen advertising on their phones in the last month. Even though no one would debate that's a lot of people, it represents 23%, less than a quarter, of subscribers in the U.S.
And that number might be a little high.
According to Nielsen's site, the findings were based on a survey of 22,000 people who were "active mobile data users who used at least one non-voice mobile service in the fourth quarter," suggesting that the respondents may be more open to or better able to receive advertising in a variety of formats than the average subscriber.
Clearly, there is growing interest in mobile as an advertising channel, but the study found that just 10% of respondents thought that "advertising on their mobile device was acceptable."
Continue reading "Mobile Marketing: More Ads on the Go? (Part I)" »
The latest news coming out about an online series ties into writing we've been doing here at the Convergence Culture Consortium about online video, branded entertainment, and soap operas. Procter & Gamble's Tide brand will be the sponsor of a new broadband series through GoTV Networks, a 10-parter called Crescent Heights.
The series, written by Mike Martineau of Rescue Me fame (see this post relating to Jason Mittell's writing about the FX series and how he feels it serves as a hypermasculine soap opera), will be available not just through Tide's Web site but also through mobile providers as well.
Continue reading "New Tide-Sponsored Online/Mobile Video Series" »
Our continued discussions here about transmedia storytelling and the potential for new models for telling stories, gaining revenue, and consuming media properties remains reliant on the gradual acceptance of these new technologies and the infrastructure--both in terms of technology and business models--that surround them. This was a major focus of several of my posts here last week, focusing on the rate of technological change, realities of the digital divide, measurement systems, and cultural practices.
While thinking about some of these issues, I was paying particularly close attention to a couple of recent news stories.
First, ComScore--the main competitor for Nielsen NetRatings--sounds like they are moving in quite a different direction than Nielsen. While Nielsen is focusing its ratings toward time spent on a page more than total number of views, ComScore's shift in practice will move toward targeting less active viewers instead of the active minority.
Continue reading "New Measurement and Monetizing Efforts on Web, Mobile Platforms" »
Back in March, I wrote about the launch of plans for NBC Universal's mobile plan on Verizon and MobiTV. The deal included television shows from not just NBC but also from USA, Sci Fi, Bravo, Telemundo, and mun2, in addition to CNBC.
Now the network has signed yet another mobile deal to extent the reach of its content into new realms, this time with mobile service provider Alltel. NBC will provide 11 VOD channels, in addition to Web sites, ringtones, wallpapers, and more, featuring content from NBC, Sci Fi, Bravo and the USA Network.
What I like most about NBCU's approach here is that, even as the company has to strike deals individually with various service providers, the plan seems to be to stretch their content offerings across a variety of services, rather than rely on some exclusive partnership with just Verizon or Alltel.
Excerpts from the press release and a link to the full release are available on the Inside Cable News blog.
Continue reading "NBCU Strikes Deal with Alltel, as the Company Tries to Expand Mobile Reach" »
The race for dominance in providing content and a viable site for online video has been very tight in the past year-and-a-half. As AOL tries to establish itself more and more as a content provider rather than a service provider, the company has continued giving a great deal of attention into improving both its content and its services in relation to video.
This week, AOL relaunched its video portal to improve the search functions, as well as to be able to increase access to non-AOL content online and to make the home page reflect such features. The new site allows for playing YouTube videos, among other things.
Continue reading "AOL Video/AOL News Relaunches Emphasize AOL's Continuing Emphasis on Content" »
C3 Alum Geoffrey Long recently alerted me to an interesting study from Jan Chipchase (see his profile here). Jan works as a researcher for the design branch of Nokia, and he both designs new products and tests them.
In the meantime, he publishes a lot of intriguing studies and materials on his personal Web site, enttiled Future Perfect. He writes, "The material that you see on this site is what I do in my spare time--the stuff that inspires or challenges me, helps me understand how the future might turn out."
What caught Geoff's idea was his piece "Where's the Phone?" drawing on research he had done with Cui Yanging and Fumiko Ichikawa, based on a variety of street surveys for Nokia between 2003 and 2006, focusing on "where people carry their mobile phones and why."
Continue reading "What Do People Do with Their Technology?" »
I have mentioned here previously that I write about differences in my former life in Kentucky and life on the East Coast in a weekly column for The Ohio County TImes-News called "From Beaver Dam to Boston." I was in the process of writing my next column when I realized that it might be of interest to readers of the consortium as well, so I thought I would share it here:
My wife and I made a grave mistake. Seeing that I study media technologies, branding, popular culture, and the like, one would think I would be more in-tune with the craze that was taking the country over on Friday, June 29, but I suppose that I'm not as "in touch" as I would like to fancy myself.
Last Thursday, Amanda's laptop battery just quit working. The battery decided it didn't want to charge anymore, so when the computer ran out of energy, the only way that she could use it was to have it plugged into the wall. The battery had a little "X" in the middle in the spot where it usually tells us how much of her battery is charged.
Apparently, it was a problem with the MacBook model, one that they caught but which many users had not fixed in time to stop the computer from, as the genius at the help bar in the Apple store told us, "self-cannibalizing" itself. He claimed all one would have to do is switch out the batteries, but I can't help but wonder if there might be deeper issues that need to be resolved in cases of self-cannibalization.
Continue reading "The Apple iPhone and Brand Fandom" »
Mobile consumer research group Telephia has seen a significant amount of press in the past week, releasing a study at the beginning of last week which found that revenues spent on mobile video tripled in the first quarter of 2007, and then following that up with news that the research firm is being purchased by industry titan Nielsen.
The Nielsen purchase will bolster Telephia's resources while giving the audience measurement company substantial in-roads to the burgeoning mobile market. Rafat Ali with paidContent points out that this comes three weeks after Nielsen announced its Nielsen Wireless initiative for mobile content audience measurement.
See more from Alice Z. Cuneo at Advertising Age.
Their most recent study found that subscriptions to mobile television services actually grew 198 percent from the first quarter of 2006, to approximately $146 million. The estimation is that 8.4 million people in the U.S. subscribe to mobile video, which is about 4 percent of the country's mobile users.
Continue reading "Telephia Finds Mobile Video Subscribers Tripled; Company Purchased by Nielsen" »
Two interesting transmedia-related articles in The Boston Globe today...
In "The plot thickens" (Subtitle: "Now it's not enough to watch your favorite TV show -- you may soon have to pay to get the full story"), Matt Gilbert offers a good survey of the current experiments in transmedia extensions for television properties:
In the coming months, you and your TV addiction are going to be reeled into an expanded ''environment" of your favorite network show, one that may require a cover charge for entry into certain exclusive zones.
You'll be invited to visit characters' blogs at MySpace.com, or pay for mobile phone episodes (known as mobisodes), or buy DVD packages and video games containing new and additional plot information. Your once-simple affair with your TV ''story" could have as much to do with your PC, your cellphone, and your DVD player as it does with your TV set.
In other words, your relationship is starting to get complicated. Network TV is becoming only the first step in what is known as a "TV series." It's becoming an entry point to show-o-spheres, where you not only watch "24" on Mondays on Fox but you purchase a "24" DVD set that contains clues to the season's big mysteries.
It's a good article which includes most of the new examples that have been surfacing here and in other blogs over the last month or two, and which illustrates the tension between creative and economic motives I've been tracking since the Year of the Matrix.
In "Make way, mainstream TV: mobile video is on the move", Scott Kirsner reviews the now-familiar questions surrounding the rise of mobile video players and content:
"As holiday shoppers evaluate Apple's new $299 video-capable iPod, the question hanging over the entertainment industry is whether the iPod can do for motion pictures what it did for music. Does its arrival signal a transition from the era of scheduled TV, DVDs, and videotapes to the age of Internet downloads?
Nice to see the mainstream press giving this trend some well-due consideration.
(Via Lost Remote)
The first attempts to create interactive TV may have flopped, but the idea keeps cropping up. This time it's being tried by Norwegian broadcaster NRK and Swedish wireless equipment maker LM Ericsson. According to Yahoo! News:
During the six-week test, which started Monday, users can download a program for watching and interacting with the Norwegian youth music program "Svisj" on their mobile phones.
Users can vote for the next music video by pressing a mobile phone key, and chat in writing with each other or the program leaders while watching the show.
Espen Torgersen, a telecommunications analyst with the Carnegie Investment Bank AB, said the extent of interaction of the system may be new, but that many similar projects are under way.
I have to confess I was hoping for something more impressive than the ability to vote on the next TRL video. So far, the killer app of "interactive" TV has been the easy time-shifting enabled by TiVo and the DVR.
Apparently HBO will be offering its shows via Vodafone's 3G mobile phones in Europe. The options (Sex and the City, Six Feet Under, Curb Your Enthusiasm) seem to be shows that have finished their run, so neither Rome nor Deadwood is available, but i4u.com has quite a list of other channels (including MTV, Discovery, Fox, and Eurosport) which are carried via Vodafone in the UK and New Zealand.
It's interesting that one of the side-effects of the convergence of TV and electronic media is the divergence of ways in which people consume that media. I suspect that while it's easier to repurpose existing content for phones and portable video players like the video iPod, the not-too-distant future will see more content being created specifically for mobile platforms. (Whether that content will have to sell itself by association with a pre-existing brand, like the 24 and Lost mobisodes have, is quite another question.)
A couple weeks ago, when the producers of Lost announced a deal to offer exclusive mobisodes through Verizon, I guessed that I wouldn't get a chance to see them until they surfaced (inevitably) as extras on the next set of DVDs.
If 24: The Conspiracy is anything to go by, it looks like that will indeed be the trend; the 24 1-minute mobisodes will be included as part of the Season 4 boxed set when it hits shelves next Tuesday.
Variety.com - '24' offers it all
Variety article reports that the producers of Fox's hit Prison Break are experimenting with some transmedia tactics similar to those that were used in the failed Majestic... but with a TV show, it seems like a reasonable way to keep fans engaged and emotionally invested.
In recent weeks, as the show worked up to Monday night's fall finale, viewers might have noticed that a cell-phone number used by character Nika Volek (Holly Valance) wasn't of the typical "555" variety. Instead, it was a working phone number, (312) 909-3529. When called by viewers, it leads to a cryptic voicemail message from Luca.
Earlier in the season, producers also dropped an actual email address used by another character, LJ Burrows (Marshall Allman). Send an email to the address -- LJ@ign.com -- and you'll get a coded response back.
Apparently they've had a good deal of response from fans, some of whom even leave "in character" voice mail messages which the the creative team listen to at work. Now what would be fascinating is if a new character got introduced to the show on the basis of an idea that a fan developed through these interaction channels.
An article by Brian Morrissey in the latest AdWeek entitled "More Agencies Probe The Wireless Frontier" looks into the addition of wireless campaigns in advertising campaigns, specifically through text messaging.
Advertising agencies are already starting to gather forces for new wings of agencies to cover the mobile technology front, and advertising through text messaging may triple to $760 million by 2009 if current trends continue.
The market seems to show the biggest potential for growth in the United States.
The question is whether traditional advertising agencies can handle these new campaigns or will the development of new agencies better handle these campaigns?
This potential for new marketing models echoes some of our prior reading, particularly at the intersection of Madison and Vine. With entertainment companies infiltrating marketing content as well, what might be the potential tie-ins in our future?
According to Morrissey, "Entertainment companies, which already have ready-made content, like music ringtones, have been the most active wireless marketers, but other brands are pushing their own content." What will be the intersection of these brands and mobile technologies in the future?
Any thoughts?
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