Archives
« Blurring the Line Between Fantasy and Reality: Borat Raising Questions That Affect User-Generated Content and Community Journalism Main Yahoo! Leads Consortium of More Than 150 Newspapers to Bridge Print/Online Advertising »

November 25, 2006

Copyright & IP in Virtual Worlds

Raph Koster has a good post on the nature of copyright in virtual worlds up. Key points include the fact that virtual objects are entries in a database table (and thus not really protected from 'resale' by IP law) and the fact that the value in the iTunes store and other similar systems is the service they provide to customers (ease of finding music on iTunes, ease of finding draft partners on Magic: the Gathering Online, etc.) rather than the 'property' that they sell.

Post a Comment
(If you haven't left a comment here before, you may need to be approved by the site owner before your comment will appear. Until then, it won't appear on the entry. Thanks for waiting.)

Add to Technorati Favorites