Over the next several posts, I'm going to revisit some of my traveling around the conference circuit in March and April and share some of the other interesting research projects and papers I had forwarded to me. Many of these will be from the 2008 Console-ing Passions conference in Santa Barbara I've written about on the blog in a few previous posts.
As I mentioned, I participated in a workshop that acted as a postmortem for the Gender and Fan Studies/Culture or Fandebate discussion that took place on Live Journal and on Henry Jenkins' blog last year.
On that topic, I saw a recent post from Kristina Busse, one of the central figures in helping to drive that discussion between male and female fan scholars about the state of the field and gender divides in fan communities and fan studies, that I thought might be of interest to blog readers who follow fan studies issues in particular.
Kristina is one of the founders of the Transformative Works and Cultures journal that I am on the editorial board for.
Another note this early afternoon that I wanted to pass along to blog readers. Since my wrap-up on the C3 Spring Retreat last week, C3 Consulting Researcher Robert V. Kozinets wrote a blog entry detailing some of his experiences from the event.
Rob writes:
A number of great people from major corporations were involved this year, including people from Fidelity Investments, Yahoo!, MTV/Viacom, and Turner Broadcasting. Industry speakers included Brian Haven from Keith Clarkson from Xenophile Media, Matt Wolf from Double Twenty Productions, Forrester Research, and Judy Walklet from Communispace. And for me, it was a thrill to meet a who's who of fan community researchers--people who were absolutely fundamental to my thesis work and who built the universe of fan studies. These included Nancy Baym, Lee Harrington, Jonathan Gray, and Jason Mittell. I also had the opportunity this year and in the past to meet some excellent new scholars in the area, whose work is sure to open up many exciting new avenues of opportunity and insight. This people include Kevin Sandler, Derek Johnson, Gail Derecho, Aswin Panathambekar, Geoff Long, Sam Ford, and Ivan Askwith. And of course it was genuine pleasure to see my friend the esteemed marketing anthropologist and consumer culture icon, Grant McCracken, whose contributions are always elegantly-phrased and thoroughly thought-provoking.
Amidst all the flurry of late spring here in the academic world, we just wanted to post to the blog to reiterate that our Futures of Entertainment 3 event will be coming up again this November. As has been the case in previous years, the event is scheduled the Friday and Saturday before Thanksgiving.
This year, that will be Friday, Nov. 21, and Saturday, Nov. 22.
We are happy to announce that this year's event will be held in the Wong Auditorium in the Tang Center here at MIT, a larger venue from our first two events that we hope will even better accommodate the type of conversation we've sought to have at this event in previous years.
I wanted to start out my list of updates this morning by giving a quick reminder to all our blog readers that the Consortium has started the hiring process for a new position with the title of "Research Director," who will work in conjunction with C3 principal investigators Henry Jenkins and William Uricchio and the various members of the Consortium to help guide both internal and external research for the group.
As many readers may know, the Consortium writes internal white papers, publishes a weekly internal newsletter, hosts an annual internal Consortium retreat, and collaborates with partner companies who pay an annual fee to be members in our Consortium, while we likewise run this blog, host the Futures of Entertainment conference each November, and engage with various audiences about our research through publications, conferences, talking with journalists, etc.
Back in March, Sam Ford ran some information about the new Transformative Works and Cultures journal, from The Organization for Transformative Works. I recently wrote about that new publication on my blog, and I wanted to cross-post that here as a reminder to C3 blog readers. This also includes information about another new organization, The International Association of Audience and Fan Studies.
A while back, I shared with readers of my blog my experiences in Teen Second Life, thanks to an organization called Global Kids. I recently wrote a follow-up post that I wanted to share with C3 blog readers.
I've gotten a chance to work more closely with Barry Joseph, Rafi Santos, and others from the Global Kids organization over the past year or so and each encounter has left me even more impressed with their respect for their young participants and their imaginative use of virtual worlds to focus young people on issues impacting the real world.
Finally, our afternoon last Friday at the C3 Spring Retreat was spent discussing how academia and industry might work together and putting that discussion into action through a series of breakout discussions built around topics of particular interest to some of those working with the Consortium: advertising and marketing, audience measurement and metrics, participatory culture, global media flow, and gaming.
The discussion started with a conversation led by a panel of C3 Consulting Researchers. I moderated the conversation, joined by Lee Harrington, Grant McCracken, Jason Mittell, and Kevin Sandler. Each talked about their own research and how it intersects with industry, and we had a conversation across the room about what academia has to offer to media industries companies, what type of insight they would like to have from media industries companies in return, and both the potentials and the difficulties in work between academia and industry, taking into account the differences in the approach and interests of each type of research.
This moved into a series of individual discussions that I think reached the pinnacle of what an event like this retreat can accomplish, fostering conversations across this industry/academia threshold. As I've said to many people in the past, it's what I found most energizing about Futures of Entertainment both of the past two years, and it's what I think an organization like C3 can help foster.